Asset Store – UI Particle System

Asset Store – UI Particle System
UI Particle System is also mobile friendly, its very efficient depth buffer makes it very cheap for performance.
Features:
-rendering particles on GUI, based on custom depth buffer
-full support for Shuriken Particle System (only what you need to change is shader)
-culling mask feature (so you can use particles in scroll views, etc.)
-easy to setup component-attach UI Particle system
-advanced, highly customizable particle shader
-support for Soft Particle blending with GUI
-available distortion effect for GUI
-semi-transparent/translucent culling mask and non-overlaping depth objects (beta)
Perfect for:
-special effects of GUI elements like buttons or other interactable elements
-rewarding effects with complicated and advanced particles
-game card effects
Requirements:
-Unity GUI
-Canvas with Screen Space – Camera mode. System does not work without GUI camera set.
Supported depth/culling sources:
-Image (GUI component)
-RawImage (GUI component)
-just RectTransform with selected texture
Supported rendering pipelines:
-Standard Rendering Pipeline
-Universal Rendering Pipeline (URP), at 2019.3+
Supported Unity versions: 2018.x, 2019.x, 2020.x, 2021.x
Forum thread: https://goo.gl/9n9AEy
Check how easy is UI Particle System setup: https://youtu.be/8uuxMpxJqUw
Looking for more advanced solution with all types of 3D renderers support? Check out UI 3D-System