Asylum
Asylum
• Fully finished 4 storey building with basement
• The package includes a demo scene
• More than 300 props models for the hospital
• Procedural Dirt Shader for walls (Based on mesh distance field)
• Mesh and Light unloading system achieves high fps at a huge level even with shadows turned on in many light sources
• The photos are taken with the help of AI and are not images of real people.
!!!!Beware!!!!
• Some of the pivot points are not centered for easier placement.
• Some meshes (such as walls, floors, roofs, some props, etc.) do not have polygons on the “back” side, and can only be used as modules
Technical Details
Features:
Demo scene included
Blueprints for doors
Blueprint for hiding meshes, lights, decals by tags
Texture Sizes:
• (3) 4096×4096
• (164) 2048×2048
• (35) 2048×1024
• (10) 2048×512
• (3) 2048×256
• (90) 1024×1024
• (32) 1024×512
• (8) 1024×256
• (58) 512×512
• (9) 512×256
• (2) 512×128
• (6) 256×256
• (1) 256×128
• (1) 128×128
• (2) 64×64
• (4) 8×8
Collision: Yes, Automatically generated
Vertex Count: max 37952 min 1
LODs: Yes, Automatically LOD for each mesh (different amounts 4-8 LOD)(meshes with a small counts of vertices do not have lods)
Number of Meshes: 552
Number of Materials and Material Instances: 22 Materials and 208 Material Instances
Number of Textures: 428
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Original_Link_https://unrealengine.com/marketplace/en-US/product/asylum-01
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