Night Club
Night Club
Completely modular Night Club interior. This ready-to-use game level includes rooms like the dance floor, stripper stage, boss room, bar, toilets, and reception, all connected with corridors. While it’s a fully functional environment, the modular design and extensive selection of props offer flexibility for further customization and build own club in modern, Sci-Fi, Cyberpunk styles.
Over 300 modules:
Walls, ceilings, floors, door frames
Stairs, Columns
Podiums and stripper poles,
Over 200 props:
Product contains listed props:
Stage Equipment – DJ equipment, Speakers, Disco lights, Animated dance floor and panels, Laser projector, Flame and Smoke machines, Mirror ball. Stage base, Truss
Neon Bar props – bars, bottles, cocktails, Ice buckets, sparkles, tables, chairs
Furniture and Props – lamps, furniture, vases, plants, pictures, mirrors, decors
Doors Pack – single&double doors
Public Restroom – toilet, partitions, urinals, towel & soap dispensers, sinks, hand driers
Technical Details:
Props scaled to Epic skeleton: Yes
Texture Size : most 2048×2048
Collision: Yes custom and automatically generated
LODs: No
Triangles Average/Max: Furniture 2000/6900, Doors 1300/1700, Bars 2000/7000, Restroom 1500/2600, Stage 2500/25200, Modules 100/10200
Number of Meshes: over 500 unique
Number of Materials: 30 Materials and over 350 Material instancies
Number of Textures: over 900
Supported Target Build Platforms: Windows (should work on other platforms but not tested )
Documentation: No
Important/Additional Notes: Use 25 grid size for correct modules placement, Images for pictures were taken from the www.pixabay.com
Steps to build lighting for this product: (since the light comes from meshes with emissive materials)
Change “M_A_BaseEmissiveTranslucent” Material’s Blend mode to “Opaque”
Build Lighting
Change back Blend mode to “Translucent”
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