WW2 Invasion Beach
WW2 Invasion Beach
Realistic WW2 beach invasion environment with coastal guns and defenses, including machine guns, cannons, bunkers, landing crafts, several types of concrete, steel and wooden barriers and other props. The beach itself is based on the real Atlantic Wall beaches that stretched from France to Denmark and Norway. The project uses Unreal’s water plugin, so you should enable it in your project before you migrate the level.
The full list of props:
4 types of concrete bunkers and gun emplacements, based on real Regelbau blueprints(the 3rd type, tobruk bunker with tank turret, is designed to be entered while crouching, so it is possible that default unreal character won’t be able to fit in)
88 mm flak cannon (rigged and animated)
Higgins boat landing craft (rigged and animated)
MG08 heavy machine gun (rigged and animated)
MG42 light machine gun (rigged and animated)
Tank turret that can be attached to tobruk style bunkers
Barage baloon
3 types of barbed wire
3 types of barrels and jerry can
Binoculars
Axe, pickaxe, dagger, shovel, gas lamp and bucket
2 types of chairs
2 types of crates
Ammunition and shells for the guns
Trenches and planks
Landmine and landmine sign
Log ramps and stakes
German helmet
Sandbag
Horse cart
4 types of tank barriers, including czech hedgehogs, belgian gates, tetrahedrons and dragon’s teeth.
Foliage
Features:
1 demo level with landscape and 1 overview level
Animated and rigged skeletal meshes
Static meshes with lightmaps
Animation level sequence
Tesselated landscape close to camera(can be switched off in the material instance)
Foliage
Vertex painted moss leaking on concrete material
Pixel offset based terrain blending on some objects
Number of Unique Meshes: 48
Collision: Yes, custom for bunkers, automatically generated for other props
Vertex Count: min: 78, max: 45.106
LODs: Yes
Number of Materials and Material Instances: 35 materials and 2 material instances
Number of Textures: 134
Texture Resolutions: 512, 1024, 2048, 4096
Windows: Yes
Documentation: none
Important Notes: The project uses Unreal’s Water plugin, so you should enable it in your project’s plugins before you can open the scene.
Original_Link_https://unrealengine.com/marketplace/en-US/product/ww2-invasion-beach
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