Unreal Engine – Abandoned Amusement Park
Unreal Engine – Abandoned Amusement Park
Most of the rides are from the USSR era. Though this is a rather post-apocalyptic environment, the assets are animated and blueprinted using Physics Constraint.
Technical Details
Features:
- Animated assets
- Layered landscape with puddles
- Trees, grass, and flowers
- Road Meshes and Materials ready for Vertex Paint
- Particle Effects for falling autumn leaves
- Custom SkyBox
Texture Sizes: 512×512 – 4096×4096
Collision: Yes, custom and automatically generated
Vertex Count: 10 000 on average, 107 000 for Ferris Wheel
LODs: generated inside Unreal Engine 4 with custom settings
Number of Meshes: 50
Number of Materials and Material Instances: 44
Number of Textures: 124
Supported Development Platforms: PS4, Xbox One, Windows
Supported Target Build Platforms: Windows
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