Unreal Engine – Rain Drops

Unreal Engine – Rain Drops
Preview: youtube.com/watch?v=k5-aFcc3TLQ
Update 1.1 (UE 4.26 and higher):
Global opacity parameter
Hide / Show events for smooth fade off / fafe on FX transition.
Visual effect for simulate rain droplets, rolling leaks and wet layer. Useful for games or scenes with rain weather. Easy to customize and using.
Features:
- Moveable droplets
- Rolling leaks
- Static droplets
- Wet layer
Adjustable parameters:
– Global opacity
– Render texture size
– Moveable droplets count and intensity
– Rolling leaks count and intensity
– Static droplets intensity and tiling
– Wet layer intensity and speed
Technical Details
2) Place BP_RainDropsRender to a level at some place where player can’t see
3) Specify your post process volume in BP_RainDropsRender setting “Post Process volume”
Number of Materials: 4
Do Materials derive from a Master Material with instances as variation: Yes
Number of Textures: 3
Number of Particle Systems: 2
Number of Meshes: 3
Texture Resolution: 2 x 512×512, 1 x 1024×1024