Not Yet – Dialogue Plugin System
Not Yet – Dialogue Plugin System
The Dialogue Plugin System allows you to create and edit Dialogues with ease in UE4 using a graph based editor.
Features:
New “Dialogue” asset type
Full Blueprint and C++ support
Voice support
Custom Node data Type support, so you can attach any data to any dialogue node
Events and conditions with support for custom blueprints.
Text Arguments with support for custom blueprints
Branching based on different node types and conditions
Well structured runtime and editor modules
Reflection support
100% open source for anyone to compile from the source code repository
Asset version: 4.23-4.25
Original_Link_https://unrealengine.com/marketplace/en-US/product/not-yet-dialogue-system
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