Modular Gameplay Blueprint Systems
Modular Gameplay Blueprint Systems
Modular Gameplay Blueprint Systems – Unreal Engine Blueprint Systems for Rapid Game Development
Build Unreal Engine games faster! Data-driven, component-based systems for health, damage, inventory, weapons, interactions, & more. No-code, just Building!
Overview: Modular GBS is a versatile collection of modular gameplay systems built entirely within Unreal Engine Blueprints. Designed for game developers, software engineers, and creators of Digital Twins or Arch Viz projects, these systems act like Buzzle blocks combine them effortlessly to build complex mechanics without coding from scratch. Optimized for performance and flexibility, Modular GBS accelerates development while ensuring scalability and reusability across projects.
Features:
Component-Based: Add systems as self-contained Actor Components. Mix and match!
Data-Driven: Configure everything via easy-to-use Data Assets. Tweak weapons, stats, and more without touching Blueprints!
Blueprint Interfaces: Systems interact seamlessly, making integration a breeze.
Ready-to-Use Systems:
Status System: Health, shield, stamina, mana, damage, healing, & status effects.
Damage System: Handles the damage calculation and application with health/shield Regeneration.
Trace System: Line/sphere traces for interaction, aiming, and AI.
Container System: Inventories, hotbars, loot containers – stacking & unique items!
Firing System: Customizable weapons (single, burst, auto), ammo, and data-driven behavior.
Equip System: Weapon switching, armor, tools, dual-wielding.
Interaction System: Dialogues, object manipulation, trading, quest triggers.
Player Name System: Customizable player name/health widget.
Movement System: Extensible foundation for character movement.
Streamlined Input: Configure item/weapon input directly within the Blueprint.
Easy to Use: Well-organized Blueprints and comprehensive documentation.
High Performance: Optimized for smooth gameplay.
Extensible: Modular design makes adding your own systems simple.
Demo Room Included: See all systems in action!
Benefits:
Blueprint Based: 100% Blueprint. No C++ required.
Faster Development: Skip boilerplate code with pre-built, customizable systems.
Reusable Across Projects: Designed for versatility in games, simulations, and more.
Optimized Performance: Efficient Blueprint logic ensures smooth gameplay.
Easy Customization: Exposed parameters let you tweak systems without coding.
Ideal For:
Indie developers seeking rapid prototyping.
Studios aiming to reduce repetitive coding tasks.
Educators teaching Unreal Engine Blueprint workflows.
Boost your Unreal Engine projects with Modular GBS where modularity meets efficiency!
Modular GBS provides a foundation for common game mechanics, allowing developers to focus on the unique aspects of their projects rather than re-implementing basic systems from scratch. The component-based design makes it easy to pick and choose the systems you need and integrate them into your existing project.
Technical Details:
Number of Blueprints: 20
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Yes
Supported Unreal Engine Versions: 5.4 – 5.5
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