POLYGON – Goblin War Camp – Unreal Engine

POLYGON – Goblin War Camp – Unreal Engine
In a festering swamp, surrounded by makeshift walls reinforced with wood, hide, bone and scraps, lies the Goblin War Camp. You trudge through the stronghold amid their preparations for war, but beware, goblins don’t care for outsiders…
Fires burn in pits, casting flickering shadows, while the fierce horde ready their weapons ahead of the next battle. Structures are haphazardly arranged, some elevated on stilts above the festering swamp. The air is heavy with the smell of damp earth, smoke, and sweat.
Key Features:
600+ premium blueprints
Unique complete buildings / structures
15 characters, rigged and ready for animation
Includes a swampy goblin stronghold demo scene
Assets:
Buildings:
Tents, Towers, Log Walls, Gates, Bases / Platforms, Chimneys, Mine, etc.
Building Parts (not made for grid snapping):
Banners, Bones, Fences, Logs, Planks, Platforms, Rugs, Spikes, Stilts, Thatches, Walls, etc.
Characters:
Archer Male, Archer Female, Beast Tamer, Cook, Kings, Knight, Prisoners, Ranger, Shaman, Troll, Warrior, Wizard.
Character Attachments:
Backpacks, Bags, Beards, Bottles, Capes, Crowns, Eye Patch, Glider, Goggles, Hairs, Hats, Helmets, Hoods, Masks, Shawl, etc.
Environment:
Algae, Bones, Bushes, Clouds, Ferns, Foot Prints, Grasses, Grounds, Logs, Mine Tracks, Mountain, Cliffs, Mushrooms, Pebbles, Reeds, Paths, Rocks, Roots, Stumps, Trees, Vines, etc.
FX:
Sparks, Explosion, Fires, Flies, Fog, Smoke, Stink Lines, Bubbles, Wind Streaks.
Props:
Anvil, Archways, Arrows, Barrels, Barriers, Beds, Bench, Animal Parts, Bones, Brazier, Buckets, Buntings, Candle, Chains, Bone Chimes, Crates, Spikes, Drums, Effigies, Fire Pits, Flags, Food, Forge, Cages, Gong, Grindstone, Hammers, Head Spikes, Helmets, Racks, Idol, Ladders, Lantern, Kitchenware, Ropes, Ruins, Sacks, Seats, Shields, Shrine, Signs, Skeletons, Skulls, Spears, Spits, Steps, Swords, Table, Targets, Torches, Tub, Walkways, Hanging Weapons, etc.
Vehicles:
Ballista, Battering Ram, Cannon, Carts, Scoop, Trebuchet, Wagon Cages, Balloon.
Weapons:
Arrow, Axes, Bombs, Bows, Cleavers, Clubs, Dagger, Pick Axe, Shields, Shovel, Spears, Staffs, Swords.
Technical details:
Number of Unique Meshes: 710
Collision: Yes a mixture of custom and per face.
LODs: No
Number of Materials and Material Instances: 47
Number of Textures: 54
Texture Resolutions:
25 (4096×4096)
8 (2048×2048)
16 (1024×1024)
6 (Misc. Size)
Supported Development Platforms: Windows, Mac
Supported Unreal Engine Versions: 4.26 and 5.0 – 5.4
Original_Link_https://fab.com/listings/6f382294-94ae-4397-9ade-f1e4814df66d
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