Lattice Modifier for Unity v1.3.0 16 Mar 2025 – Unity

Adds Lattice Modifiers to Unity, allowing you to deform both static and skinned objects to create otherwise advanced animations with ease.

Key Features

Easy to Use

Create a Lattice and add a modifier to your model. Move the points of the Lattice around to deform your mesh.

Animatable

Lattices can be keyframed and controlled with the animation timeline.

Scriptable

Lattices can be controlled with scripts for more advanced effects and interactivity.

Static and Skinned

Supports deforming both static and skinned meshes. Lattices can be applied before or after skinning.

Performant

Uses compute shaders for super-fast performance on par with GPU skinning and vertex shaders; far faster than editing the meshes in C#.

Samples Provided

Includes demo animations, shaders and scripts.

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