Glitter Shader – Unreal Engine

Glitter Shader – Unreal Engine
Glitter Shader is a stylized emissive shader for Unreal Engine 5.4 and above. The material functions included generate medium to large size glitter procedurally and then use emissive to simulate sparkle and shine.
Material functions included to:
Create a glitter material to use as an Overlay Material.
Add glitter to an existing material as a material layer.
Add glitter to an existing material by merging material attributes.
Glitter is generated procedurally using Voronoi 3D noise.
The shape of each glitter is a small dot.
Generate glitter in Local 3D Space (independent of UVs)
Generate glitter in UV Space (for skinned mesh such as characters).
Change the size and amount of glitter.
Change the brightness and sparkliness of glitter.
Material Info:
Number of Material Functions: 10
Number of Materials:
4 Example materials with instructions in the comments
7 Master materials used in the demo content
Number of Material Instances:
53 Example material instances used in the demo content
Number of Textures: N/A
Supported Development Platforms:
Windows: Yes
Mac: No