Playground Equipment VOL.2 (Playground Equipment Swings Slides Climbing 3D) – Unreal Engine

This project includes everything pictured, including all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

Features:

24 Meshes

High quality and fidelity texture sets – most 2048 pixels +

Master material setup that control the majority of all props and models

Additional controls for roughness, albedo, normals and more

Channel packed Roughness | Metalness | Ambient Occlusion

Realistic Post Process and Look Up Table

Optimized for games but easily usable for arch viz!

Free of all legal issues as all branding and labels are custom made by our studio

Fully detailed models from all sides

Includes test dynamic lighting scene

Texture Sizes:

4096 [3]

2048 [20]

1024 [1]

512 [1]

256 [1]

128 [3]

Scaled to Epic skeleton: Yes

Collision: Yes, automatically generated and per-poly mix based on complexity of asset

Vertex Count: 67444 Tris for all assets combined (See documentation for individual polycounts)

LODs: Base LOD only

Number of Meshes: 24

Number of Materials and Material Instances: 12

Number of Textures: 29

Supported Development Platforms: Windows

Supported Target Build Platforms: Window/Mac/PS4/Xbox

Supported Unreal Engine Versions

 

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