Racing AI – Unreal Engine

The Racing AI has the ability to race on any track (driving as fast as possible) and perform overtaking or dodging maneuvers.

Racing AI Abilities:

Calculate throttle, brake, and steering

Dodge or overtake slower vehicles while following the racing line

Only overtake when possible, otherwise keeping a safe distance to vehicle in front or side

Reverse and steer its way through obstacles if road is blocked

Able to race on any track

Reset itself if flipped

Racing AI Customizability:

Driver profile classes Rookie, Advanced, and Pro with different AI/NPC steering accuracy and throttle intensity

Customizable throttle intensity for all driver profile classes

Variable update interval (blueprint performance)

Supported Unreal Engine Versions
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