Lizardman Paladin – Unreal Engine

Lizardman Paladin – Unreal Engine
Features:
Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
13 Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
5 Morph Targets
The jaw can be opened with the additional jaw bone
The Tail, Eyes, Jaw, Cape, Cloth and Sleeves have additional bones
You can mix all colors separately
Sleeves and Tail simulation based on physics
Cloth, Cape and SideCloth are simulated
All parts can be mixed separately with the Material Instances
Supported Unreal Engine Versions
4.19
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