Lizardman Paladin – Unreal Engine

Features:

Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)

13 Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.

5 Morph Targets

The jaw can be opened with the additional jaw bone

The Tail, Eyes, Jaw, Cape, Cloth and Sleeves have additional bones

You can mix all colors separately

Sleeves and Tail simulation based on physics

Cloth, Cape and SideCloth are simulated

All parts can be mixed separately with the Material Instances

Supported Unreal Engine Versions
4.19

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