ConjureSDF v0.1.5 for Blender

NOTE: ConjureSDF v0.2.3 supports 3.3.x (with reduced support for 3.6)
It also only works on Window and Linux, MacOS is currently not supported.
Be sure to read the FAQ and Current Limitations below before purchasing.

What is also included is an experimental set of releases under v0.3.x. These add support for Blender 4.5, 5.0, 5.1 and MacOS.
These are currently not at feature parity with v0.2.3. But will eventually replace it.

Please research this product properly before buying it. It is in an Alpha state so expect missing features, bugs, crashes, etc.

SDF rendering and meshing is very intensive, 16GB of ram and a GTX 1070/RTX 2060 (or equivalent gpu) are recommended!

Features:
12 non destructive SDF primitives (Box, Sphere, Cylinder, etc.)
4 Boolean operations (Union, Subtract, Difference, Intersect)
4 Blending modes (None, Smooth, Chamfered, Inverted Round)
Nested Primitives: Create complex shapes from simple primitives
Conjure Vision: a custom Raymarched SDF Rendering Engine
Scene Management Tools: reorder and (un)nest primitives
SDF to Mesh conversion (dense voxel output)
Per primitive modifiers (world mirror, solidify, rounding)

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