Dynamic 2.5D Camera System – Unreal Engine

Following update fixes to address – have control over the camera when its target is no longer valid, i.e. character death

5.1 input system update out now

May 21: V3 is now out for 4.25+

V3 update has made it even easier to set up!!

Dynamic 2D Camera is a volume-based system designed for both 2D and 2.5D platform games

The key features of the camera

– Now supports Paper 2D and is easier to setup

– Show more space in front of the target character when moving

– Set the zoom and zoom speed

– Set tracking axis

– Platform locked. (the camera will not track up on the Z-up axis normally when landing on the ground or a platform that is higher up the camera will move up to that location)

– Set a position for the camera to move to and stay

– Look up or down (if the Z-axis is movable) animations included

Supported Unreal Engine Versions
4.16

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