Dynamic 2.5D Camera System – Unreal Engine

Dynamic 2.5D Camera System – Unreal Engine
Following update fixes to address – have control over the camera when its target is no longer valid, i.e. character death
5.1 input system update out now
May 21: V3 is now out for 4.25+
V3 update has made it even easier to set up!!
Dynamic 2D Camera is a volume-based system designed for both 2D and 2.5D platform games
The key features of the camera
– Now supports Paper 2D and is easier to setup
– Show more space in front of the target character when moving
– Set the zoom and zoom speed
– Set tracking axis
– Platform locked. (the camera will not track up on the Z-up axis normally when landing on the ground or a platform that is higher up the camera will move up to that location)
– Set a position for the camera to move to and stay
– Look up or down (if the Z-axis is movable) animations included
Supported Unreal Engine Versions
4.16