Import Autodesk MAX (.max) v1.8.5 for Blender

Import Autodesk MAX (.max) v1.8.5 for Blender
Category:
Import-Export
Location:
File –> Import –> Autodesk MAX (.max)
Authors:
Sebastian Schrand, Jens M. Plonka, Philippe Lagadec
Maintainer:
Sebastian Sille (NRGSille)
Extension to import meshes, materials and texture coordinates from Autodesk .max files. Supported materials are Standard Material, Standard Surface, Physical Material, Multi-Sub, Raytrace Material, Shellac, V-Ray, VRay2Sided Material, Arch & Design, Corona including Hair, Skin, layered and physical Corona. Supported textures for base color, roughness, specularity, transparency and normalmap. Only linked textures are supported, they have to be in the same folder or in a subfolder of the .max file. Compressed or partially compressed files are only supported if the format is .zip and 3dsMax version is not newer than 2023.
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