BigMediumSmall – Chiba City – Bundle – Unreal Engine

Chiba City – Bundle – Unreal Engine
Welcome to Chiba City. The sprawl never stops. From port terminals to stacked commercial blocks and busy market streets, Chiba City is a fully modular urban world. Layer buildings, dress your streets, and populate your scenes.
What’s Inside
- Hero Characters – 3 FK rigged modular characters with Control Rigs and preset poses
- Posed Characters – 130 designed posed characters (60 male, 36 female, 34 oldman)
- Hero Buildings – 8 highly detailed building assemblies and 8 city blocks
- Background Buildings – 9 background structures for depth and skyline scale
- Set Dressing – 200+ elements including street signs, neon signs, rooftop props, and city props
- Roads and Street Layout – detailed road surfaces and street modules
- Tsukiji Cart Vehicles – 5 detailed market carts
Blueprint System
- Modular Blueprints for Female, Male, and Old Male characters
- Randomisation tools for gear, colors, and head
- Work and Casual presets
- Emissive intensity controls for neon signs and building windows
- Tsukiji Cart Blueprint with color variations and driver assignment
- All key parameters exposed in the UI for fast iteration
Note
- Not optimised for games: Assets are designed for cinematic and high-quality visual projects. Game use may require adjustments.
- No animations included: Characters are rigged and posed. Animation retargeting may be required.
- Example scenes: Artistic interpretations, may include background elements not included in the pack.
This collection was designed with the help of super talented Michael Yoshimura, a 3D artist based in Toronto, known for his unique blend of architecture, cinematography, and CG design.
Also available separately:
Environment | Characters | Tsukiji Carts
Community and Support
Join the BigMediumSmall community to connect with other creators, get support, and share your projects. For more resources, visit:
Discord | Website | Instagram | YouTube | More Collections
Technical details
General Information
- Rigged: Custom skeleton with FK Modular Control Rig, compatible with UE5 retargeting.
- Animated: No animations included
- Note: Skeleton include extra bones
Skeletal Meshes
- Fully modular character system with interchangeable parts and individual color controls
- Preset poses for quick composition, available for all three characters
- Note: Metahuman assets are not included
Static Meshes
- 130 posed character meshes
- 8 Hero Buildings, 8 City Blocks, 9 Background Buildings as Blueprint actors
- 200+ set dressing elements
- 5 Tsukiji Cart vehicles
Textures and Materials
- Texture resolution up to 4096×4096
- PBR materials optimised for UE5
Vertex Count
- Modular Characters: modules 5K–46K, full character ~280K triangles
- Buildings: ~12K–1.57M triangles depending on type
- Set Dressing: 200–72K triangles
- Tsukiji Cart Vehicles: 450K–570K per cart
Other
• Nanite enabled on opaque static meshes
• Custom collision per static mesh
• LODs not included
• File size: ~6.62 GB
Support
Questions or feedback? Join our Discord community. We’re happy to help
Compatibility
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