Pitchfork and Shovel – Unreal Engine

This pack offers 2 highly detailed household, survival, and improvised melee objects, perfect for emergency combat scenarios. Optional blood customization included. Level of blood can be adjusted.
Each model is crafted with exceptional detail and includes optional customizable blood effect for added realism, making it ideal for survival games, zombie combat, post-apocalyptic settings.

Pack includes:
Pitchfork
Shovel
Each mesh feature:
Weapon oriented to Y axis
High quality geometry and UVs
Polycount is enough for HQ ArchViz but made with performance in mind. No unnecessary polygons.
Nanite enabled
Correct lightmap UVs
Ready for Baked lighting, Lumen, Mobile, Path Tracing
Game-ready collision
Real world scale
Material instance with customizable blood settings
Number of Unique Meshes: 2
Number of Materials and Material Instances: 3
Number of Textures: 3
Texture Resolutions: 4096

Technical details:
Number of Unique Meshes: 2
Vertex Count: 2142, 2392
Collision: Yes, automatically generated, detailed
LODs: No
Animated: No
Number of Materials: 1
Number of Material Instances: 2
Number of Textures: 3
Texture Resolutions: 4096
This product supports Nanite and Lumen for Unreal Engine 5
Supported Unreal Engine Versions: 5.2 – 5.8

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