Loading Screen With Load Percentage – Unreal Engine

Loading Screen With Load Percentage – Unreal Engine
This is a plugin that converts UMG into a slate widget, displays a loading screen, and displays the loading percentage with a progress bar and text.
Get the package load percentage and use FInterpTo to smoothly update the progress bar and text.
You can also uncheck the “UseF Interp to Movement” variable in the function to avoid using FInterpTo.
This plugin is very easy to use and uses only a few functions.
Here is how it works.
Convert and set up UMG to Slate widget.
Find the progress bar and the text with %.
Find the Package from the Object Path and start asynchronous loading.
Display the slate widget.
Get percentage of packages loaded and update progress bar and text.
When loading is complete and the minimum display time has been exceeded, OpenLevel.(or ServerTravel).
While the level is open(or after ServerTravel has finished), the loading screen you set up will play.
Hides the slate widget after checking the level transition.
Features:
Loading screen
Simple progress bar material
Sectors loading effect material
Circle Progress Bar material
Background Material
Code Modules:
UMGToSlateLoadingScreen[Runtime]
Number of Blueprints: 2
Number of C++ Classes: 3
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64, Mac, IOS, Android, Linux, LinuxArm64, TVOS
Tested Target Build Platforms: Win64
Supported Unreal Engine Versions: 5.1 – 5.8
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