Simple Spline Mesh – Level Design Tool – Modular System – Roads, Walls, Fences – Unreal Engine

Simple Spline Mesh – Level Design Tool – Modular System – Roads, Walls, Fences – Unreal Engine
Simple Spline Mesh is a powerful UE level design plugin that lets you place and shape meshes along a spline in seconds, no C++ knowledge required. Build roads, walls, fences, bridges, power lines, railways and any modular structure with full control over deformation, spacing, and mesh variety.
Whether you’re a solo indie developer or a professional environment artist, this tool dramatically reduces manual mesh placement and accelerates iteration cycles for level design.
Why Simple Spline Mesh?
Includes a ready-to-use example map to help you get started quickly
User friendly interface : no code knowledge needed, 100% Blueprint-accessible
Fully modular: plug in your own meshes and materials
Optimized for performance in complex scenes
Comes with detailed documentation
Features:
Spline Mesh Component (deformed meshes)
Mesh deformed continuously between spline points
Mesh array support: chain different meshes along the same spline
Static Mesh Component (rigid meshes)
Place meshes at fixed distances along the spline
Snap meshes exactly at spline points
Define unique first and last meshes for clean start/end caps
Modular by design
Use any custom static mesh and material
Combine multiple mesh types on a single spline
Note: The environment assets and scenes shown in the preview images are not included.
Features:
Deformed mesh along spline
Undeformed mesh along spline
Modular : Use custom materials and meshes
Optimized
User-friendly
The environment and assets shown in the product images are not included
Code Modules:
SimpleSplineMesh, Runtime
Number of Blueprints: 4
Number of C++ Classes: 3
Network Replicated: Don’t need.
Supported Development Platforms: Mac – Win64
Supported Target Build Platforms: Mac – Win64
Supported Unreal Engine Versions: 5.3 – 5.8
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