Cyber Racing Cars – Low Poly 3D Models – Unity

Cyber Racing Cars – Low Poly 3D Models – Unity
15 unique cars – from race cars to trucks. Each vehicle has 11 modular parts that can be swapped or hidden. Multiple drivers, 40 props, a vehicle control system, and a car upgrade interface included.
Description:
15 Racing Cars featuring different vehicle types – from trucks to buggies. Each car includes an upgrade system: you can change headlights, bumpers, engines, wheels, decals, and more. This provides a great foundation for implementing a car progression system in your game.
Driving controller. Use the ready-made driving controller – just open the scene and start racing right away.
Car upgrade panel. During gameplay, you can add, remove, or replace parts in real time.
40 props: ramps, start and finish lines, flags, tire barriers, cones, signs, and fences. Everything you need to build a complete racing level.
Drivers. Various faces and helmets allow you to choose the look that suits you best.
Works on URP, HDRP, and Built-in. Separate files for versions 2022+ and 6000+.
Designed for performance: optimized meshes, minimal textures and simple shaders – runs smoothly on mobile, VR/AR, PC and consoles.
Ready for any pipeline. Source files available on request in native formats (.blend, .c4d, .ma, .max) and an Unreal Engine .uproject, plus universal exports (FBX, GLB, USDZ, OBJ, STL) for easy integration.
Pack Content (360)
The pack contains 15 modular racing cars with interchangeable components, including wheels, bumpers, headlights, exhaust pipes, spoilers, engines, turbines, decals, and driver characters.
Parts can be replaced or toggled on and off, allowing you to create dozens of unique vehicle variations and implement a flexible upgrade system.
The pack also includes 40 racing props, such as barriers, traffic cones, tire stacks, road barrels, jump ramps, stunt rings, flags, banners, start and finish lines, speed boost arrows, and other assets for building complete racing tracks.
Technical details:
Geometry: 360 unique assets, 276k triangles (entire pack).
On average, one car has 10k tris in stock configuration, and up to 18k tris with all accessories.
Scale: Real-world size. Average car size: 3.8 m length, 2 m width.
Materials: 22 total
Textures: 6 total
Collision: Yes.
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