Zombie Shooter Kit V2 – Unreal Engine

DEMO VIDEO

Build your own immersive FPS/TPS zombie game with a powerful multiplayer-ready foundation.
Welcome to the Zombie Shooter Kit, the ultimate blueprint asset pack for Unreal Engine 5. Built with over 2 years of passion and development experience, this kit is a feature-rich and fully replicated foundation designed to jumpstart your next zombie survival game—whether it’s single-player, co-op, or PvP.
Perfect for solo devs and small teams, it gives you out-of-the-box systems that are fully customizable and extensible.

Key Features:
– Inventory, Loot & Crafting
Jigsaw Inventory System — Grid-based inventory with multi-slot items and fast drag & drop
Loot System — Multiplayer-ready looting for containers and bodies
Crafting System — One-action recipes (consumables, components, meds)
Inventory Weight / Encumbrance — Affects movement speed & stamina
Lootable Boxes — World containers with shared, replicated looting
Body Loot — Loot enemies after death
Item inspection system — Examine objects up close
– Player Survival Systems
Health System — Damage, recovery, and status effects
Hunger & Thirst — Survival needs driving the gameplay loop
Stamina System — Sprinting, actions, and weight matter
– Core Gameplay Systems
Fully replicated for multiplayer — Co-op & PvP ready
Steam Lobby support — Create & join multiplayer games via Steam
First-person & third-person cameras — Seamless switching, ADS-ready
Player Sprinting — Responsive, replicated movement
Directional hit reactions & fall damage
PvP support out of the box — Damage rules & filtering
– Combat & Equipment
Weapon system — 10 weapons (ranged + melee)
Weapon customization
Red-dot
4× scope
Silencer
Laser sight
Flashlight
Melee combat with custom combos — Light/heavy chains, interrupts
Equipment & Armor System — 9 wearable slots with stats & protection
Weapon animations, sounds & particles
Gore & dismemberment system
Ultra-realistic, physics-driven explosions
– Movement & Locomotion
Procedural movement (Epic’s G.A.S.P.)
Aim offsets, turn-in-place, jump, sprint, crouch
Parkour Anywhere — Mantle and climb across most geometry
– AI & Enemies
4 customizable zombie enemies — Search, chase, attack behaviors
Zombie Horde System — Scalable, configurable swarm encounters
Enemy faction AI — Cover, shoot, flee behaviors
Metahuman character support
AI Spawner
– World & Environment
Day / Night cycle
Dynamic weather:
Clear Day
Cloudy Day
Light Rain
Heavy Rain
Weighted System for randomized weather changes
– Menus & Game Systems
Main menu with character selector
Door interaction system
Objective / mission system
Loading screens
Full player-facing settings menu (Video / Audio / Display)
– Vehicles
Fully replicated Chaos vehicles
Enter / exit logic
Multiplayer-ready
Start your zombie game project the smart way.

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