DZ Grasses – Cut Lawns, Sports Grounds and Meadows – Unreal Engine

DZ Grasses – Cut Lawns, Sports Grounds and Meadows – Unreal Engine
Modeling Tools Editor Mode
Check update history and upcoming features/improvements for DZ products from our pages
Now it’s possible to easily create thick lawns for yards, parks, sports areas and meadows with a great FPS rate. DZ Grasses is an incredibly effective tool/template for this purpose. Even creating precise golf grass areas is no longer a challenge. It is made possible by DZ Studios’ high-performance grass mats, Unreal Engine’s PCG graphs and Nanite
From our Showcase map’s simple and ingenious PCG graphs, you can easily learn how to make your own PCG graphs or utilize and duplicate existing ones. This package gives the professional and the beginner a package with everything they need to get quick results. A 7-layer height blended landscape/landscape material, a great selection of grass mats (120), a few DZ palm trees and some ingenious PCG graphs are all you need to start creating some amazing areas with different grasses
The polygon count of DZ Grasses’ grass mats (50cm x 50cm) is wisely minimized and Nanite is used in all meshes. All materials also use opaque blending (no masked textures) to guarantee the best performance. We recommend watching the videos from the links above to realize the quality of this asset pack
Also wind effects work wonderfully and are easily adjustable. By default, the shortest grasses (5cm and shorter) use a material from which the wind effects have been removed, but it’s easy to change their master material if needed. Fall and spring colors, moisture, snow and dry grass are also possible effects for all grasses. About palm trees, we advice you to read the specs from their original package
Each grass and landscape layer can also be colored according to the overlay image (e.g. satellite image) with a few mouse clicks. When grass and landscape use the same overlay image and/or are tinted with the same color tone, they blend seamlessly together. In addition, you can get lawn mowing lines according to your wishes for each lawn area (single or double lines with adjustable size and angles) as well as micro and macro variations
Landscape material of this asset pack is versatile and each layer contains a rich selection of parameters. The blending of the layers can also be conveniently adjusted with a few values. So DZ Grasses is not just a 3D grass pack but also a tool/template for creating environments easily and accurately
Supported Unreal Engine Versions
5.6