Hosokawa War – Feudal Japan Challenge – Unreal Engine

Hosokawa War – Feudal Japan Challenge – Unreal Engine
Level created for the Feudal Japan Challenge during my spare time in 7 weeks. Rendered in Unreal 4.20.
Technical Details:
Requires Unreal Engine 4.27
Main Level with Dynamic Lighting
Breakdown Level with all the Assets
Cine Camera for the Product’s Screenshots
30 Props and 21 Architectural Assets
146 Textures with Tilings, Trim Sheets and Specifics
10 Master Materials and 44 Materials Instance
Textures size : 1024×1024 or 2048×2048
Fx from Unreal Free Content
No LODs
Collisions are automatically generated
Supported Platform : Windows
Disclaimer
This level was created for an ArtStation Challenge, a few years ago, during my free time. I didn’t do a lot of polish past the deadline, I mainly cleanup the different folders to make it presentable online. Moreover this level was made to work with only a few point of view. Therefore, keep in mind that it’s not supposed to be a game ready level.