Nice Water Shader – Unity

Here is a Water Shader for you!

NEW PROCEDURAL FOAM ON StandardRP and URP!!

URP SUPPORT!!

With 3 versions:

-Desktop

-Mobile

-Desktop with Tesselation

–NEW Low poly style (Urp Only)

With lightning support!!

With a CUSTOM SHADER INSPECTOR

Capability to personalize things like:

Tesselation

3 Different colors to make a gradient of depths

Color position predominances

Fresnel Color and Exponent

Specular

Normals enable/disable

Normals Intensity

Enable Lights

Reflexed Lights Intensity

Opacity

Opacity Depth

NEW Procedural foam

NEW Procedural foam distance, opacity, tiling and speed

Main Foam

Main Foam distance,opacity, scale and speed

Main Foam toggle to switch between a Cartoonish style or a more Realistic style

Secondary Foam

Secondary Foam Intensity, distance, scale, and speed

Vertex Offset Waves

Waves Amplitude

Waves Speed

Waves Intensity

REALTIME REFLECTIONS

Reflections intensity

Refraction Intensity

Turbulence Scale

TurbulenceDistortion

Wave distortion intensity

NEW Additional Sparkles

NEW Additional Sparkles Speed

NEW Additional Sparkles Tiling

Maps for Distortion, Foam and Waves

With an updated Documentation PDF too!

Notes about Custom Render Pipelines: currently, URP version only support Directional Lights.

By other side: new Render Pipelines coming later!!

Enjoy!

Home Page: _https://assetstore.unity.com/packages/vfx/shaders/nice-water-shader-128056