Melee+ (AI+FP+TP+Two Hands)

DEMO VIDEO

This asset offers a robust and performant blueprint code framework of third-person/first-person melee combat where any weapon can be equipped on any hand.

Features:
Two Handed Combat:
Freely equip any item in any hand.

First Person and Third Person View Modes:
Switch between first-person and third-person. First-person camera isn’t attached to the TP mesh to avoid motion sickness.

True Damage Hit Tracing:
No smoke and mirrors, weapons must physically hit surfaces to apply damage

Dynamic Hit and Death Reactions:
Characters react authentically, falling with realistic bone impulses.

Animations included:
Fully compatible and scaled to Epic’s skeleton

Lightweight and Performant:
Designed with performance as the main priority, utilizing ticks only for cosmetic elements, short duration tracing and removable features, such as pick-up prompts.

Responsive Combat:
Emphasizing gameplay responsiveness over fidelity.

Universally Adaptable:
Tailored to suit the melee combat needs of most projects. Crafted as a flexible and user-friendly foundation, with optional features like dodge rolling, allowing ample space for your creative concepts to flourish.

AI Combatants:
Includes team detection and four example classes for comprehensive AI integration.

[NEW] Easy Integration:
Featuring a plug-and-play melee actor component, ensuring a swift and straightforward incorporation of combat functionality.

Organized Blueprint Nodes:
Well-structured and commented blueprint nodes for ease of understanding.

Pay per feature:
In order to keep low prices, the price will only increase when new content is added or updated.

Low Poly Arena Map Included

Update 1
Sheathe / unsheathe animations
Better dodge rolling animations
Input buffering

Update 2
Complete code rewrite, now with the melee functionality neatly housed in the new melee actor component for even easier integration.

Upcoming features
[66% Done] Magic & Spells
[33% Done] Better documentation
Archery
Parrying
Both hands for the same weapon (Like great axes)
Power attacks when attack is held
Network replication

Completed features
Sheathe animations
Input buffering
Easier integration using actor components
Video tutorial
Better dodge-rolling animations
Number of Blueprints: 25
Input: Keyboard and Mouse
Network Replicated: No
Supported Unreal Engine Versions: 4.27 and 5.0 – 5.4

Original_Link_https://fab.com/listings/e7078481-f9dd-4636-be3d-4df1d8fa8959

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