The Stranger

DEMO VIDEO

My objective for this project was to create a full character that could be part of a AAA-Game, including setup in UE4 with a basic movement system, swappable equipment & armor customization like in For Honor or Warframe.
The character creation process was quite complicated and involved planning the design of the character with the final technical execution in mind, a specialized edgeflow and 3 UV sets.
But as a result I have a new established character workflow that enables extremely versatile costumization with minimal performance impact.

This Package includes the Stranger Character ready to be used in Unreal Engine with its powerful Armor Customization Shader and all its source files.

Features:
1 Character + 1 Sword
1 Master Material
25 Texture Sets
Highpoly Files
Maya scene with skinned Lowpoly & Cloth LODs
Substance Painter Source File
Substance Designer Source files for tileable textures
Scaled to Epic skeleton: (Yes)
Rigged: (Yes)
Rigged to Epic skeleton: (No)
Animated: (No)
Number of characters: 1
Vertex counts of characters: 69,963
Texture Resolutions: 512-2048

Original_Link_https://polycount.com/discussion/214532/the-stranger-character-ue4-character-customization-shader/

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