Home Page: _https://www.daz3d.com/lorez-cardinal
LoREZ Cardinal

Compatible Software:

Details

This standalone low resolution Cardinal figure is highly detailed and very easy on resources. It comes in two version one with a Zucchetto skull cap and the other a Biretta square hat. This figure can lend itself to a scene set in the Renaissance period or that of the modern day. Polygon count for both comes in at 6580 and 6644.


There are four main texture options for the clothing, but these can be mixed and matched due to the applied material zones. There are also five skin textures and nine poses available.


All skin textures and poses from the target=”_blank”>Lorenzo Lorez figure will work with the Cardinal.

What’s Included and Features

  • Cardinal Zucchetto (.CR2, .OBJ)
    • Morphs | Shapes
      • FBMBulky
      • FBMHeavyBody
      • FBMThin
      • Chest_Large
      • Inhale
      • LatsSize
      • Belly_In
      • Belly_Out
      • WaistThickness
      • Face_Alfonso
      • Face_Antonio
      • Face_Carlo
      • Face_Dario
      • Face_Dino
      • Face_Enzio
      • Face_Frederico
      • Face_Francesco
      • Face_Giorgio
      • Face_Leonardo
      • Face_Luigi
      • Face_Paolo
      • Face_Pietro
      • Face_Roberto
      • Face_Ruggerio
      • Face_Umberto
      • Face_Vincenzo
      • Face_African
      • Face_AfricanAlt
      • Face_CenterFwd
      • Face_Classic
      • Face_Creature
      • Face_CreatureAlt1
      • Face_CreatureAlt2
      • Face_Elven
      • Face_Goblin
      • Face_Heart
      • Face_Heavy
      • Face_Long
      • Face_LowerFwd
      • Face_Narrow
      • Face_Old
      • Face_Orc
      • Face_Oriental
      • Face_OrientalAlt
      • Face_Round
      • Face_Short
      • Face_Smooth
      • Face_Square
      • Face_Teen
      • Face_UpperFwd
      • Face_Wide
      • Face_Wizard
      • Face_Zombie
      • Brow_Angular
      • Brow_Arched
      • Brow_CenterClose
      • Brow_CenterDown
      • Brow_CenterUp
      • Brow_Down
      • Brow_Evil
      • Brow_Frown
      • Brow_Heavy
      • Brow_OuterDown
      • Brow_Wide
      • Brow_Up
      • Brow_Down_r
      • Brow_Down_l
      • Brow_Up_r
      • Brow_Up_l
      • Brow_Angular_r
      • Brow_Angular_l
      • Cheeks_Sink
      • Cheekbones
      • Cheek_Creases
      • Cheek_CreasesAlt
      • Cheeks_FwdFull
      • Cheeks_Wide
      • UpperFace_Padded
      • Chin_Cleft
      • Chin_FleshedOut
      • Chin_FleshedOutAlt
      • Chin_Fwd
      • Chin_Large
      • Chin_Small
      • Chin_Strong
      • Jowls
      • Mandible_Larger
      • Mandible_Small
      • Ears_Bigger
      • Ears_Elven
      • Ears_ElvenAlt
      • Ears_FoldOver
      • Ears_Height
      • Ears_In
      • Ears_LobesLonger
      • Ears_LobesOut
      • Ears_StickOut
      • Ears_UpperBig
      • Eyes_Bags
      • Eyes_Bigger
      • Eyes_Blink
      • Eyes_Blink_l
      • Eyes_Blink_r
      • Eyes_Height
      • Eyes_LidsHeavy
      • Eyes_LowerLidDefine
      • Eyes_Oriental
      • Eyes_SlantIn
      • Eyes_SlantOut
      • Eyes_Surprised
      • Eyes_WidthIn
      • Eyes_WidthOut
      • Eyes_UpperDroop
      • Eyes_Wince
      • Eyes_Wince_l
      • Eyes_Wince_r
      • Cranium_Larger
      • Cranium_Round
      • Cranium_SidesOut
      • Cranium_Smaller
      • Temples_In
      • Beard_Full
      • Beard_Normal
      • Goatee
      • Moustache
      • Hair_01
      • Hair_02
      • Mouth_Cnrs_Down
      • Mouth_Cnrs_Up
      • Mouth_Frown
      • Mouth_Higher
      • Mouth_Narrow
      • Mouth_Open
      • Mouth_Smile
      • Mouth_SmileAlt
      • Mouth_SmileAlt_l
      • Mouth_SmileAlt_r
      • Mouth_SmileOpen
      • Mouth_SmileOpenAlt
      • Mouth_Whistle
      • Mouth_Wider
      • Lips_Bigger
      • LowLip_Fill
      • LowLip_Fwd
      • LowLip_FwdAlt
      • LowLip_Part
      • LowLip_Thin
      • UpLip_Full
      • UpLip_Fwd
      • UpLip_Padded
      • UpLip_Sneer
      • UpLip_Thin
      • Nose_Back
      • Nose_BridgeFwd
      • Nose_BridgeSquashed
      • Nose_BridgeWider
      • Nose_Defined
      • Nose_EndBulbous
      • Nose_EndLong
      • Nose_HeightLong
      • Nose_HeightShort
      • Nose_Roman
      • Nose_Smaller
      • Nose_Squashed
      • Nose_Thicker
      • Nose_Wide
      • Nose_UpTurned
      • Nostrils_SidesDown
      • Nostrils_Wider
      • Mouth_A
      • Mouth_E
      • Mouth_Eh
      • Mouth_Er
      • Mouth_F
      • Mouth_I
      • Mouth_Le
      • Mouth_IH
      • Mouth_M
      • Mouth_Nuh
      • Mouth_O
      • Mouth_Puh
      • Mouth_Sh
      • Mouth_Te
      • Mouth_Tuh
      • Mouth_U
      • Mouth_Uw
      • Mouth_We
      • Teeth_UpperFangs
      • Tongue_SwayL
      • Tongue_SwayR
      • Tongue_Fat
      • Tongue_Length
      • Tongue_CurlDown
      • Tongue_CurlUp
      • Fingers_Bulky
      • Hands_Bulky
      • Arm_Size
      • BicepsFlex
      • ForeArm_Size
      • Shldr_Size
      • TricepsFlex
      • Fit_Donkey
      • Kneeling
      • Legs_Spread
      • LegL_Sideways
      • LegR_Sideways
      • Sitting
      • Sitting_Wide
      • StepUp_L
      • StepUp_R
      • Walk_Left
      • Walk_Right
      • Adjust_SashDisp
      • Cape_ArmBend
      • Cape_ArmBendL
      • Cape_FlapFront
      • Cape_FlapFront_l
      • Cape_FlapFront_r
      • Cape_FlapRear
      • Cape_FlapRear_r
      • Cape_FlapRear_l
      • Cape_ArmBendR
      • Collar_CenterFlat
      • Collar_Taller
      • Collar_TwistSideDwn
      • Collar_TwistSideDwn_l
      • Collar_TwistSideDwn_r
      • Collar_TwistWide
      • Collar_TwistWideL
      • Collar_TwistWideR
      • Cross_CollarBoneFwd
      • Cross_Hide
      • Cross_Fwd
      • Cross_NeckLUp
      • Cross_NeckRUp
      • Cross_NeckLIn
      • Cross_NeckRIn
      • Cross_SwingFwd
      • Cross_SwingLeft
      • Cross_SwingRight
      • Cross_Left
      • Cross_Right
      • Glutes_Bigger
      • Sash_BendFwd
      • Sash_Expand
      • Sash_SwayL
      • Sash_SwayR
      • Sleeves_FallBck
      • Sleeves_MoveUp
      • Sleeves_Wider
      • ThighsUp_Fwd
      • ThighsRear_Back
      • ThighsSides_Out
      • ThighsSides_Out_l
      • ThighsSides_Out_r
      • Zucchetto_FrontOut
      • Zucchetto_FrontWider
      • Zucchetto_RearOut
      • Zucchetto_SidesTaller
      • Zucchetto_SidesOut
      • Zucchetto_TemplesWider
      • Eyes_Side-Side
      • Eyes_Up-Down
      • EyeBalls_Sideways
      • EyeBalls_Fwd-Back
      • EyeBalls_Up-Down
      • EyeBalls_Size
      • CTRLNeckHeadBend
      • CTRLNeckHeadSide-Side
      • CTRLNeckHeadTwist
      • SCLHeadSize
      • SCLChestSize
      • CTRLTorsoBend
      • CTRLTorsoTwist
      • CTRLTorsoSide-Side
      • CTRLWaistBend
      • CTRLWaistBendBack
      • CTRLWaistBendFront
      • SCLArmsLength
      • SCLForeArmsLength
      • SCLHandsSize
      • CTRLArmFront-BackL
      • CTRLArmFront-BackR
      • CTRLArmsFront-Back
      • CTRLArmsUp-Down
      • CTRLLArmUp
      • CTRLRArmUp
      • CTRLArmTwistL
      • CTRLArmTwistR
      • CTRLForeArmBendL
      • CTRLForeArmBendR
      • CTRLShoulderShrug
      • CTRLShoulderShrugR
      • CTRLShoulderShrugL
      • CTRLKneeBendL
      • CTRLKneeBendR
      • CTRLLegsBend
      • CTRLLLegBend
      • CTRLRLegBend
      • CTRLLegsSplay
      • CTRLLLegSide-Side
      • CTRLRLegSide-Side
      • CTRLLLegTwist
      • CTRLRLegTwist
      • CTRLFootBendL
      • CTRLFootBendR
      • CTRLFeetTipToes
      • CTRLFootTipToeL
      • CTRLFootTipToeR
      • CTRLSit
      • SCLLegsLength
      • SCLFeetSize
  • Cardinal Biretta (.CR2, .OBJ)
    • Morphs | Shapes
      • FBMBulky
      • FBMHeavyBody
      • FBMThin
      • Chest_Large
      • Inhale
      • LatsSize
      • Belly_In
      • Belly_Out
      • WaistThickness
      • Face_Alfonso
      • Face_Antonio
      • Face_Carlo
      • Face_Dario
      • Face_Dino
      • Face_Enzio
      • Face_Frederico
      • Face_Francesco
      • Face_Giorgio
      • Face_Leonardo
      • Face_Luigi
      • Face_Paolo
      • Face_Pietro
      • Face_Roberto
      • Face_Ruggerio
      • Face_Umberto
      • Face_Vincenzo
      • Face_African
      • Face_AfricanAlt
      • Face_CenterFwd
      • Face_Classic
      • Face_Creature
      • Face_CreatureAlt1
      • Face_CreatureAlt2
      • Face_Elven
      • Face_Goblin
      • Face_Heart
      • Face_Heavy
      • Face_Long
      • Face_LowerFwd
      • Face_Narrow
      • Face_Old
      • Face_Orc
      • Face_Oriental
      • Face_OrientalAlt
      • Face_Round
      • Face_Short
      • Face_Smooth
      • Face_Square
      • Face_Teen
      • Face_UpperFwd
      • Face_Wide
      • Face_Wizard
      • Face_Zombie
      • Brow_Angular
      • Brow_Arched
      • Brow_CenterClose
      • Brow_CenterDown
      • Brow_CenterUp
      • Brow_Down
      • Brow_Evil
      • Brow_Frown
      • Brow_Heavy
      • Brow_OuterDown
      • Brow_Wide
      • Brow_Up
      • Brow_Down_r
      • Brow_Down_l
      • Brow_Up_r
      • Brow_Up_l
      • Brow_Angular_r
      • Brow_Angular_l
      • Cheeks_Sink
      • Cheekbones
      • Cheek_Creases
      • Cheek_CreasesAlt
      • Cheeks_FwdFull
      • Cheeks_Wide
      • UpperFace_Padded
      • Chin_Cleft
      • Chin_FleshedOut
      • Chin_FleshedOutAlt
      • Chin_Fwd
      • Chin_Large
      • Chin_Small
      • Chin_Strong
      • Jowls
      • Mandible_Larger
      • Mandible_Small
      • Ears_Bigger
      • Ears_Elven
      • Ears_ElvenAlt
      • Ears_FoldOver
      • Ears_Height
      • Ears_In
      • Ears_LobesLonger
      • Ears_LobesOut
      • Ears_StickOut
      • Ears_UpperBig
      • Eyes_Bags
      • Eyes_Bigger
      • Eyes_Blink
      • Eyes_Blink_l
      • Eyes_Blink_r
      • Eyes_Height
      • Eyes_LidsHeavy
      • Eyes_LowerLidDefine
      • Eyes_Oriental
      • Eyes_SlantIn
      • Eyes_SlantOut
      • Eyes_Surprised
      • Eyes_WidthIn
      • Eyes_WidthOut
      • Eyes_UpperDroop
      • Eyes_Wince
      • Eyes_Wince_l
      • Eyes_Wince_r
      • Cranium_Larger
      • Cranium_Round
      • Cranium_SidesOut
      • Cranium_Smaller
      • Temples_In
      • Beard_Full
      • Beard_Normal
      • Goatee
      • Moustache
      • Hair_01
      • Hair_02
      • Mouth_Cnrs_Down
      • Mouth_Cnrs_Up
      • Mouth_Frown
      • Mouth_Higher
      • Mouth_Narrow
      • Mouth_Open
      • Mouth_Smile
      • Mouth_SmileAlt
      • Mouth_SmileAlt_l
      • Mouth_SmileAlt_r
      • Mouth_SmileOpen
      • Mouth_SmileOpenAlt
      • Mouth_Whistle
      • Mouth_Wider
      • Lips_Bigger
      • LowLip_Fill
      • LowLip_Fwd
      • LowLip_FwdAlt
      • LowLip_Part
      • LowLip_Thin
      • UpLip_Full
      • UpLip_Fwd
      • UpLip_Padded
      • UpLip_Sneer
      • UpLip_Thin
      • Nose_Back
      • Nose_BridgeFwd
      • Nose_BridgeSquashed
      • Nose_BridgeWider
      • Nose_Defined
      • Nose_EndBulbous
      • Nose_EndLong
      • Nose_HeightLong
      • Nose_HeightShort
      • Nose_Roman
      • Nose_Smaller
      • Nose_Squashed
      • Nose_Thicker
      • Nose_Wide
      • Nose_UpTurned
      • Nostrils_SidesDown
      • Nostrils_Wider
      • Mouth_A
      • Mouth_E
      • Mouth_Eh
      • Mouth_Er
      • Mouth_F
      • Mouth_I
      • Mouth_Le
      • Mouth_IH
      • Mouth_M
      • Mouth_Nuh
      • Mouth_O
      • Mouth_Puh
      • Mouth_Sh
      • Mouth_Te
      • Mouth_Tuh
      • Mouth_U
      • Mouth_Uw
      • Mouth_We
      • Teeth_UpperFangs
      • Tongue_SwayL
      • Tongue_SwayR
      • Tongue_Fat
      • Tongue_Length
      • Tongue_CurlDown
      • Tongue_CurlUp
      • Fingers_Bulky
      • Hands_Bulky
      • Arm_Size
      • BicepsFlex
      • ForeArm_Size
      • Shldr_Size
      • TricepsFlex
      • Fit_Donkey
      • Kneeling
      • Legs_Spread
      • LegL_Sideways
      • LegR_Sideways
      • Sitting
      • Sitting_Wide
      • StepUp_L
      • StepUp_R
      • Walk_Left
      • Walk_Right
      • Adjust_SashDisp
      • Cape_ArmBend
      • Cape_ArmBendL
      • Cape_FlapFront
      • Cape_FlapFront_l
      • Cape_FlapFront_r
      • Cape_FlapRear
      • Cape_FlapRear_r
      • Cape_FlapRear_l
      • Cape_ArmBendR
      • Collar_CenterFlat
      • Collar_Taller
      • Collar_TwistSideDwn
      • Collar_TwistSideDwn_l
      • Collar_TwistSideDwn_r
      • Collar_TwistWide
      • Collar_TwistWideL
      • Collar_TwistWideR
      • Cross_CollarBoneFwd
      • Cross_Hide
      • Cross_Fwd
      • Cross_NeckLUp
      • Cross_NeckRUp
      • Cross_NeckLIn
      • Cross_NeckRIn
      • Cross_SwingFwd
      • Cross_SwingLeft
      • Cross_SwingRight
      • Cross_Left
      • Cross_Right
      • Glutes_Bigger
      • Sash_BendFwd
      • Sash_Expand
      • Sash_SwayL
      • Sash_SwayR
      • Sleeves_FallBck
      • Sleeves_MoveUp
      • Sleeves_Wider
      • ThighsUp_Fwd
      • ThighsRear_Back
      • ThighsSides_Out
      • ThighsSides_Out_l
      • ThighsSides_Out_r
      • Eyes_Side-Side
      • Eyes_Up-Down
      • EyeBalls_Sideways
      • EyeBalls_Fwd-Back
      • EyeBalls_Up-Down
      • EyeBalls_Size
      • CTRLNeckHeadBend
      • CTRLNeckHeadSide-Side
      • CTRLNeckHeadTwist
      • SCLHeadSize
      • SCLChestSize
      • CTRLTorsoBend
      • CTRLTorsoTwist
      • CTRLTorsoSide-Side
      • CTRLWaistBend
      • CTRLWaistBendBack
      • CTRLWaistBendFront
      • SCLArmsLength
      • SCLForeArmsLength
      • SCLHandsSize
      • CTRLArmFront-BackL
      • CTRLArmFront-BackR
      • CTRLArmsFront-Back
      • CTRLArmsUp-Down
      • CTRLLArmUp
      • CTRLRArmUp
      • CTRLArmTwistL
      • CTRLArmTwistR
      • CTRLForeArmBendL
      • CTRLForeArmBendR
      • CTRLShoulderShrug
      • CTRLShoulderShrugR
      • CTRLShoulderShrugL
      • CTRLKneeBendL
      • CTRLKneeBendR
      • CTRLLegsBend
      • CTRLLLegBend
      • CTRLRLegBend
      • CTRLLegsSplay
      • CTRLLLegSide-Side
      • CTRLRLegSide-Side
      • CTRLLLegTwist
      • CTRLRLegTwist
      • CTRLFootBendL
      • CTRLFootBendR
      • CTRLFeetTipToes
      • CTRLFootTipToeL
      • CTRLFootTipToeR
      • CTRLSit
      • SCLLegsLength
      • SCLFeetSize
  • 5 Clothing Textures (.PZ2, .DSA)
    • Black
    • Black Fuchsia
    • Black Scarlet
    • Scarlet
    • White
  • 5 Skin Textures (.PZ2, .DSA)
    • Base Skin
    • Brown Grey Hair
    • Brown Grey Hair and Beard
    • Grey Hair
    • Grey Hair and Beard
  • Turn On/Off IK Settings (.PZ2)
  • Hide/Show Thighs Settings (.PZ2)
  • 9 Poses (.PZ2)
  • DAZ Studio Material Presets
  • Textures Included:
    • 21 Diffuse/Bump/Trans/Displacement/Specular Maps (2048×2048)
    • 1 Reflection Map (420×420)
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