Arctic Cliffs

DEMO VIDEO

Arctic environment, designed with Lumen, Nanite and other Unreal Engine 5 features in mind.

Features:
A set of realistic, handfully crafted Nanite meshes of ice sheets, rocks and ice pieces of different sizes.
Materials with several layers of detail maps, which use RVT blending with landscape snow and Streaming VT to lower GPU memory footprint for high-res bitmaps.
2-layer Landscape Material, using RVT for blending with assets.
A practical example of using Water plugin functionality and SingleLayerWater material – using water wave asset, waterline and underwater postprocessing, ocean foam, waves SSS, multiple LODs and minimizing tiling repetition functions.
Custom Niagara-based floating ice blueprint, with shader-based buoyancy through Water plugin wave data.
Niagara particle effects of snow and falling ice debris.
Custom Volumetric Clouds material based on volume textures from the Volumetrics Plugin.
Image Based HDR hemisphere sky background as helper or substitute to the Volumetric Clouds.
Full-featured example location and assets overview map, set up with Lumen lighting.

Technical Details:
This product supports Nanite for Unreal Engine 5.3+
This product supports Lumen for Unreal Engine 5.3+
!This product requires Water and Volumetrics plugins to be enabled in the Project
[17] Meshes
[11] Materials
[21] Material Instances
[9] Material Functions
[43] Textures
[2] Levels : Demo and Overview
[4] Blueprint Classes
[3] Particles
Collision: Automatically generated / per-poly
Vertex Count: 3092-5000018
LODs: N/A (Nanite)
Texture Resolutions: 1-3 UDIM tiles of 2K-4К for ice, 8K for rocks. 2K for microdetail/landscape.
Supported Development Platforms: Windows 64 bit

Original_Link_https://fab.com/listings/6ec8744b-3fec-4ca3-9717-573dd2ee0202

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