Dynamic RPG Toolkit
Dynamic RPG Toolkit
Looking to create your own RPG game, but not sure where to start? Look no further than this RPG starter kit! With four assets bundled together, you’ll have everything you need to bring your game to life.
The kit includes a quest system, combat system, stats system and an inventory system, all of which have been carefully designed and optimized to work seamlessly together. But this isn’t just a simple merge of existing assets, new features have been added, such as a status effect system and others have been altered to make the kit even more powerful.
The systems in this asset are designed to be user-friendly and easily modifiable. However, since they are advanced systems, modifying them may require good BP knowledge. As a new BP user, the asset can be overwhelming, but with experience, you can unlock its full potential. If you’re comfortable with the engine and the blueprints system, the possibilities are endless, and I can’t wait to see the incredible RPG games you create with this asset.
So why wait? Get started on your RPG game today with this powerful starter kit!
A few important notes to keep in mind prior to purchasing:
The runes component of the Advanced Stats asset has been completely removed.
I have altered the systems a bit to provide the best possible experience(For example the modify stat function has been changed since the runes are not present anymore and the formula has been changed)
Some basic knowledge of the engine is required. How to navigate it, how to use animations. Basic Stuff.
All of the important points that i have included in the marketplace pages of the other assets.
This asset has received two crucial updates(last updated September 2023):
First Update: This update introduced a comprehensive Inventory System and seamlessly integrated it into the asset. Additionally, it introduced a Skill Tree System that allows players to acquire various skills.
Second Update: In the second update, significant improvements were made. It included the addition of a new system called Combat Locations, a complete overhaul of the Weapon Upgrade System, and the introduction of a much-improved Class Selection System.
Features:
The four assets are fully merged.
Enemy AI is now part of a Kill Objective.
The stats are fully integrated with the player and the AI.
NPCs can be turned hostile by either hitting them or triggering them(Controllable by a setting).
NPC actor specifically designed to act as an attribute allocator for the player, Keeper if you will.
Combat Music. Music is triggered when the player enters combat
Advanced Status Effects with demo effects.
AI:
Patrol.
Can call reinforcements if need.
In an attempt to enable a one-on-one encounter between the player and an opponent, enemies engage in communication with each other, but the player can still get attacked by more than one enemy.
Kill Quote on player killed.
Everything that was featured in the other assets.
Unfortunately, the remaining features cannot be accommodated in this brief description, but kindly refer to the initial photographs provided above for a comprehensive view.
Number of Blueprints: 40+
Input: Check the other marketplace pages. The inputs are the same
Network Replicated: NO
Supported Development Platforms:
Windows: Yes
Mac: Haven’t Tested
Supported Unreal Engine Versions: 5.0 – 5.4
Original_Link_https://fab.com/listings/2554cf9d-21d6-4416-9565-76f64dd4a276
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