Flamethrower Multiplayer Ready

Ready to use Flamethrower weapon system, includes the Flamethrower weapon model and fuel tank backpack. Network replicated, optimized to have a low performance cost and a lot of the code is commented. Try out the demo to see the system in use. Many things can be swapped out if desired. The flame effect uses physics and collisions to deal damage and leaves lingering fire around.

Ready To Use
The Flamethrower System provides a near plug and play experience, if you want to adapt it to your project, follow the setup in the documentation, by default this asset comes with a working Character BP. Example Setups are also provided in the asset. Additionally, nodes within are commented.

Network Replicated
Built from scratch with network replication in mind. Working replication on both Player Hosted sessions and on Dedicated Servers. Optimized to have a low cost on both the server and clients. Additionally, the system is configurable to make it even cheaper on performance or more expensive if desired.

Niagara
Using the Niagara visual effects system to ensure compatibility with UE4 and UE5.

Summarized:
What does Multiplayer Flamethrower do?
Multiplayer Flamethrower is a system that provides a weapon framework for flamethrowers, a model for the weapon and fuel tank is included, as well as a basepose animation for the UE5 Manny as seen in the Demo. Documentation is available to help you set this up if you have an existing project, since your project can be very different. By default a working character setup is included, with an example Animation Blueprint to show how the weapon is attached to the character.

Features:
Network Replicated with late-join compatibility
Network Optimized
Commented Code
Includes models
Includes character setup
Number of Blueprints: 2
Input: Keyboard, Mouse (Demo)
Network Replicated: Yes

Supported Development Platforms:
Windows: Yes
Mac: Yes

Original_Link_https://fab.com/listings/cef36469-1259-4fde-a9df-adeb3e2dad8e

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