Lockpicking Minigame System

DEMO VIDEO

This pack contains all you need to add simple lock picking minigames to your game. Beside the Lockpick-Blueprint, this pack contains a Lock-Component for locked objects, a Lock-Picking-Component to add to your player Blueprint and an example Door-Blueprint. Now with the new version, there’s also a Lockpick-Box-Blueprint that can be placed in the level. The minigame is created for mouse and gamepad input. Furthermore a gamepad vibration is already built in. The minigame has three difficulties, which also can be extended or adjusted.
Demo meshes, textures, materials, and sounds are already integrated and can easily be exchanged.
All Blueprints are clean, well structured, and commented.

Technical Details:
Version 2.0:
Changed to a component based system for an even simpler implementation
Added collectible lockpick box blueprint
Added structure for easy finetuning
New lock mesh and materials
General improvements

Features:
Lock-picking minigame blueprint with 3 different lock difficulties
Interaction component for character blueprint
Component for locked objects with example blueprint
Example mesh (Textured), audio-files, and user interface
Number of Blueprints: 6
Input: Mouse & Gamepad
Network Replicated: No
Supported Development Platforms: PC, Mac, Linux, Consoles
Supported Target Build Platforms: PC, Mac, Linux, Consoles
Tested Platforms: PC, Mac

Original_Link_https://unrealengine.com/marketplace/en-US/product/lock-picking-minigame-system

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