Massive Village – Procedural Villages, Farms and Ruins with PCG

DEMO VIDEO

Work smarter.
Massive Village is a procedural tool that generates highly detailed villages, farms, and ruins in a few clicks by leveraging the PCG. All those features come with a custom UI to help you build your world easily without going deep without the complexities.
The tool focuses on using a non-destructive workflow, saving you time in your level design. It works out of the box with World Partition, allowing you to scale and create massive worlds.
Massive Village works with any style (low-poly, stylized, or realistic) and comes with a low-poly example. It is also built to work out of the box with the procedural tool Massive World.

Features:
Work smarter and increase your development speed with procedural generation
Draw procedural villages, farms, or ruins directly into your world!
Now with procedural cemeteries.
Draw roads*, fences, and additional details easily
Automatic village creation using PCG
Non-destructive workflow
Support multiple zones in the same village (marketplace, slum, city…)
Data-oriented design
Socket system to add interactive lights and doors
Work with Runtime Virtual Texture (RVT)
Compatible with World Partition
The documentation is always available and will never be hidden behind a paywall
Work with all styles (low poly, stylized, realistic)

And much more…
– Integration with Massive World
– Works with any gathering/interaction system

Technical Details:
Massive Village will include more features over time as PCG will evolve.
Number of Blueprints: 28
Network Replicated: Can be used for networked games.
Supported Platforms: Windows: Yes, Mac: Not tested
Pricing: Massive Village is based on PCG which is currently in Beta. The pricing will also increase as new features are added (no additional cost for current owners).

Original_Link_https://fab.com/listings/eaf97806-ee77-475b-94ef-8a71aebe54f3

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