Nanite Foliage – Grass

DEMO VIDEO

Features:
Foliage won’t disappear no matter how far away you are.
Can be used for real time rendering/game development.
Demo scene from the showcase video included (Green version).
Character & Objects interaction
Micro/Macro color variation
Global Wind Control
Includes 5 base grass heights, dead grass, and bushes.
Customizable grass color. Adjust body/edge/stem/top/bottom/entire leaf color
Fully geometry, no alpha mask was used, optimized for nanite.
Adjustable roughness, specular, and normal intensity.
Lightweight wind system with vertex color mask.
Wind gusts system with the ability to use your own image as a wind pattern.
Adjustable wind speed/direction; grass bends towards wind direction.
Grass breeze system
Adjustable wind gusts color/brightness
107 Meshes
Average Triangle Count 27,522

Technical Details:
Number of Unique Meshes: 107
LODs: No
Collision: No
Average Triangle Count: 27,522
Number of Materials and Material Instances: 3 Materials, 4 Material Instances
Number of Textures: 12
Texture Resolutions: 2048×2048
Supported Development Platforms: Windows
Supported Unreal Engine Versions: 5.1 – 5.5

Original_Link_https://fab.com/listings/b22d62ef-e2cc-482e-a907-628fc81394ee

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