Plug n’ play make anything easily interactable even foliage! Multiplayer ready!
What you get:
Make any actor interactable just by adding a component to it
Make existing foliage very easily interactable
Look in direction of interactable for easier focusing (very useful for gamepad/controller input)
For First-/Third person & Top Down
Easy integration into any project in a few minutes thanks to components (Plug and play)
Multiplayer ready! All interactions are completly server validated (anti cheat)
Features:
make any actor interactable
make foliage interactable (add related mesh to datatable)
Interaction methods:
single/one shot
after duration (hold key down for certain time)
hit points (damage interactable actor/foliage)
button mashing (rapidly press interaction key)
Trace/Focus methods:
Direct trace (you have to look on the mesh)
Look at percentage trace (look about in the direction)
Direct trace otherwhise look at percentage trace
Closest to character trace (focus reachable interactable that is closest to character)
auto interact/auto pick up (if character is close)
Save & Load Game of interactables and removed foliage
respawn destroyed foliage after time
first person / third person / top down
deny/reject interactions
focus filter (at runtime define which interactable IDs should be focusable)
multiplayer (all interactions and applied damage are validated by server)
completly turn on/off tracing
interactables with meshes that simulate physics
destroy on interaction
play sounds on interaction/destruction
choose from different outline presets and add more (colors, line thickness, filled or not filled)
system to randomly spawn interactables
example dressers which can be refilled with interactables
for UE4 and UE5
Original_Link_https://unrealengine.com/marketplace/en-US/product/nice-interaction-system