Physical Rope
Physical Rope
“PhysicalRope” is a physically collidable & simutable rope.
Features:
Physically Simulated
Physically Collidable
Easy Implementation
Easy Customization
Highly optimized with the power of C++
Code Modules:
PhysicalRope_CC (Runtime)
PhysicalRope_SC (Runtime]
Number of Blueprints: 2
Number of C++ Classes: 2
Supported Unreal Engine Versions: 4.26 – 4.27 and 5.0 – 5.4
Supported Development Platforms: (Win 64, Win 32, Mac OS)
Supported Target Build Platforms: (Win 64, Win 32, Mac OS)
Additional Notes:
Enable “Sub Stepping” for best results.
The “ProceduralMeshComponent” plugin is required.
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