RPG Tools
RPG Tools
DEMO VIDEO 1 DEMO VIDEO 2 DEMO VIDEO 3
Feature List:
AI Tools
Ability System
Inventory System
Quest System
Waypoint System – Point of Interests, Pathfinding
Spawn System
Optimization Component – Animation, Movement, Rendering, Perception
AITools Helper – Editor Utility for convenient working with tools in the editor
Day Night System – AI behavior depends on the time of day
Teleport System – To another level, To Point
Behavior Templates – Villagers, Guards and Animals are not bound to a certain place, they can move anywhere according to their goals
Inventory – View Modes | Sorting | Disassembly | Consumable | Weight
Equipment – Weapon Modes | Attributes Depend on Level | Set Bonuses | Sockets | Visualization
Incrustation – Set Number of Sockets | Set Available Item Groups | Set Inserts and Extract Cost
Merchant – Currency | Different Assortment | Global/Unique Buyback | Unlimited Amount Option
Craft – Global/Unique Recipes | Multiple Recipes for One Item | Alternative Ingredients
Loot – Pick Up from Ground | Get from Actor | Get from Killed AI
Warehouse – Global/Unique
Quest Chains – Completed or Failed quests trigger another quests
Quest Events (OnAvailable, OnActive, OnComplete, OnFail)
Objective Events (OnActivate, OnComplete)
Local Quests
Objectives: Custom, Discover, Gather Item, Affect World Actor, Deliver Item, Receive Item, Kill, Complete or Fail Quest
Quest Helper – Editor Utility Widget. Helps to check how quests are added to game (which actors are bound to quest)
Track System – Compass | World Map | World
Menu and Input Settings
Third Person and Top Down modes
Save and Load
Spawn Window and Statistics
Only single-player. All progress is saved
What is the difference from buying systems separately?
You don’t need to waste time connecting systems to each other
Unnecessary files have been removed, the project structure is clean
You can find out more about the systems on their pages. There you can also find documentation and video tutorials.
Technical Details:
Enhanced Inputs, Audio Modulation, Blueprint File Utilities and Editor Scripting Utilities plugins are enabled
World Partition is enabled
GameplayTags and Data Assets are used
Input: Keyboard, Mouse
Network Replicated: No
Supported Development Platforms: Windows
Original_Link_https://unrealengine.com/marketplace/en-US/product/rpg-tools
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