Story Framework v2 – Interactive Template
Story Framework v2 – Interactive Template
BRIEF DESCRIPTION
storytelling made easy with our Single-Player Interactive Story Game Template, designed exclusively for Unreal 5. Whether you’re a seasoned developer or an aspiring creator, this comprehensive template will inspire you to create and design captivating gameplay. Story Framework is powered by an Actor Component based workflow. No functionality is executed inside the player controller or player character apart from input related functions.
FEATURES
– Native First Person & Third Person
gameplay support out-of-the-box, with options to use either, or both.
– Gamepad integration
built-in. Widget classes with “gamepad” settings.
– Custom interaction Framework
created with a dual-method system. Multiple options means more interactivity for the player.
– Quick Time Events
with customization options, all driven through a single function.
– Task System
A queue-based task/objective framework with functions to add, edit, remove, & hide tasks.
– Large collection of object interaction systems
demonstrating different use cases of the interaction system.
– Object Inspecting and Description Reading
for more in-depth story telling through objects in your level.
– Modular slot-based Quick-Inventory System
designed to be easily accessible, whilest keeping all the expected functionality of an inventory.
– Full Dynamic Camera Framework
(Lens Derivative. Camera customization options for both First Person, and Third Person)
– Modular Main Menu
to kickstart your projects home screen.
– Journal Entries
used to keep track of important descriptions or items used in your story.
– Custom Sequence Manager
designed to easily play and stop sequences during gameplay.
– Collection of External Functions
created across a few Function Libraries to aid in other development areas.
– Deep board based Documentation
explaining and educating you on everything about Story Framework.
– Saving & loading
(Player Location, Player Rotation, Inventory, Journal, Destroyed/Spawned Actors, Interacted Actors, System Info, etc)
– Includes free to use Meshes, Sounds, and other Assets
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