Todo Logging

DEMO VIDEO

The first TODO tracking tool completely integrated into your Unreal workflow. Keep your focus inside the editor!

Features:
• save todos persistently
• group todos into folders
• filter options
• edit when you need to
• customize assignees and categories
• track your progress

built completely from native widgets
easy to extend with blueprinting
fully integrated in your UE workflow

Technical Details

Features:
todos and details as well as configuration are saved persistently, all information logged and available on restarting.
filter options for members and categories
edit your todos at anytime
sort todos into groups by drag & dropping them onto custom folders
progress tracking of all todos with visual indicator

Code Modules:
TodoLogging Module for Editor feedback – initialization message
Number of Blueprints: 10
Number of C++ Classes: 1
Network Replicated: No
Supported Development Platforms: Win64, Win32
Supported Target Build Platforms: Win64, Win32

Important/Additional Notes: Do not move the Python folder inside the plugin or the todo save/load process won’t work.
Editor Scripting Utilities and Python Script should be enabled in plugins.

Original_Link_https://unrealengine.com/marketplace/en-US/product/todo-logging

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