Anime Character Basemesh v11.2.1


Anime Character Basemesh v11.2.1
Contents
It contains the main body model (face and body), and extra clothing and accessory models that I created.
Skeletons, weights, materials, normal editing, etc. have already been set up.
Some shape keys are set for the face and body models.
The above model for Blender is exported as FBX for use in Unity.
Please use this data if you want to modify the model with Blender, such as changing clothes.
The above model for Unity is exported in fbx format.
There are two versions: a normal version and a version for dress-up without clothes.
・Added twist bone settings to arms and legs of models for VRC
・Changed bone structure to standard so that Modular Avatar’s Setup Outfit can be used & changed the armature name to Armature
・Fixed UVs for eye highlights Fixed shape key “Belly9” with other shape keys
・ Fixed underwear textures
・ Added a tool to create body textures