Asset Store – Shader Weaver

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Shader Weaver v1.7.1

New pingpong effect example

New UV BlendOp ‘mul’

Previous Updates

Support Emission under SpriteLighting

Support Unity 2019/2020

New ripple effect example

Editor can be opened from material inspector

UI adjustments for Unity 2019

Fixed a string parsing error in Unity 2019

Fixed a Code Node error when removing child node

Support Unity 2019

Dynamic border example

Right-click context menu

Support Unity 2018

Blend Mode: Off

Compatible with NGUI. Add a new ShaderType ‘UI2D Sprite(NGUI)’

Normal map support

25 new Blend Operators

Code Node

Dummy Node

Coord Node

Resolution setting for Mask/Remap

Tutorials for new nodes

4 examples of code node

Previous Improvements

• Mask Node improvement
• Remap Node improvement
• Remade Mixer Node
• Editor window optimization
• Smooth preview on mouse over
• Color and Custom Params can be changed immediately without updating
• More hotkeys
• UI layout tweak
• Unify line ending for win/mac
• Support render type option
• Support shader name editing
• Bug fixes

Shader Weaver is a node-based shader creation tool specializing in 2d/Sprite/UI effects, giving you the artistic freedom to enhance Sprites/UI in a visual and intuitive way. Support Unity 5/2017/2018/2019.

Distinctive nodes and workflow makes it easy to create impressive 2d effects and save huge time.

Use handles/gizmos to make effects rather than input tedious numbers.
Draw masks and create remap textures with convenient tools inside Shader Weaver.Graphics tablet is supported.

Features

•Growing Samples

A pack of sample effects including shaders and textures to study and use freely. All effects in trailers/tutorials are in the package.

•Intuitive interface


Clean and intuitive user interface.

•Mask Texture Creation

Draw masks to divide areas for individual sub-effects.

•UV Distortion

A visual way to distort uv coordinates.

•UV Remapping

A unique way to make path along effects and object surrounding effects.

•Simple Operation

Use handles/gizmos like what you use to do.

•Preview

Nice width/height corresponding preview.

•Hot keys

Comfortable hot keys speed up editing and drawing.

•Undo/Redo

Fully support Undo/Redo on nodes,numbers and textures.

•Play Mode

Edit and update in play mode.

•Copy Paste

Support copy and paste. Reuse nodes from other Shader Weaver project.

•Depth Sorting

Decide nodes’ display order by depth sorting.

•Visual Modes

View textures’ individual rgba channel and choose what to see by setting layers.

•Sync

No extra files to sync over version control system. All Shader Weaver data are stored in .shader files.

•Compatibility

Compatible with UGUI, NGUI, Playmaker, Bolt, Corgi Engine, DOTween, Odin, Anima2D…

Make the change, use 2D dedicated shader creation tool to enhance visual quality of your game.