Barbed Wire Pack

DEMO VIDEO

Realistically rendered military barbed wire entaglements commonly used in the construction of military defense barricades and defenses in order to stop enemy soldiers (or zombies) from advancing on your position.
Make your players or their enemies stagger, snag and stumble with his package of twelve photo-realistic barbed wire fences and entanglement defence meshes.
All the meshes share the same 4096×1024 and 4096×128 textures for better performance, and have customized collision and multiple handmade LODs.
The shader uses a special setup where you can tweak the ”MPC_Wetness” value to specify how wet or dry the metal is. This makes this package compatible with our other packages “Sandbag Walls” and “Sandbag Singles” for an uniform look.

Technical Details

Features:
12 highly polished barbed wire fences and entanglements
Undamaged and demolished versions
Wetness shader compatible with sandbag walls and sandbag singles
Includes showcase scene with realistic ground material, also compatible with wetness parameter

Texture Sizes:
BarbedWire_01_AR 1024×4096 (albedo/roughness)
BarbedWire_01_NAM 1024×4096 (normal/alpha/metalness)
PoleSteel_01_AR 128×4096 (albedo/roughness)
PoleSteel_01_NOM 128×4096 (normal/occlusion/metalness)
GroundDirt_01_AR 4096×4096 (ground material albedo/roughness)
GroundDirt_01_NAOD 4096×4096 (ground material normal/ao/displacement)
GroundDirt_02_AR 4096×4096 (ground material albedo/roughness)
GroundDirt_02_NAOD 4096×4096 (ground material normal/ao/displacement)
RGBM_Grunge_02 2048×2048 (R/G/B Grunge mask texture)
WaterPuddle_01_N 1024×1024 (animated water normal)

Collision: Yes – custom and automatically generated
Vertex Count: 94 – 12567
LODs: 4-5 per mesh
Number of Meshes: 12
Number of Materials and Material Instances: 4
Number of Textures: 10
Supported Development Platforms: PC and Consoles
Supported Target Build Platforms: PC and Consoles
Documentation: N/A
Important/Additional Notes: Wetness shader parameter compatible with our sandbag packs.

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