Battle Royale – Zone
Battle Royale – Zone
This asset adds “Zone” that is used in Battle Royale games(like FNBR, PUBG, etc)
It is fully customizable, easy to integrate and fully supports multiplayer.
Available settings:
1. Changing start and final sizes of the zone and it’s height.
2. Zone “steps”, their time and time till it reaches the next step.
3. Information about zone’s time and status. It’s easy to change if you look through the tutorial in asset’s folder.
4. Fully customizable material for zone (Color, opacity, etc..)
To use the asset you need to:
1. Place Zone Blueprint on your scene and change it’s radiuses.
2. Add interface in your character’s blueprint.
3. Set up events “In Zone” and “Not in Zone” in your character.
Technical Details
Features:
1. Changing start and final sizes of the zone and it’s height.
2. Zone “steps”, their time and time till it reaches the next step.
3. Information about zone’s time and status. It’s easy to change if you look through the tutorial in asset’s folder.
4. Fully customizable material for zone (Color, opacity, etc..)
Number of Blueprints: 4 (+2 examples)
1 Master material
Input: Keyboard, mouse
Network Replicated: Yes
Supported Development Platforms: Any
Supported Target Build Platforms: Any
Original_Link_www.unrealengine.com/marketplace/en-US/product/battle-royale-zone
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