Basify for Blender

Dynamic Relief
Set base Width / Height / Depth of Relief
Set Relief polygon resolution (low for fast, rough blockout, high before refinement phase)
Control position / rotation / size / strength of Control Objects (Depthmap Images, Meshes, Curves, & Text)

Sculptable Relief
Use Blender’s native sculpt tools, plus extra Basify features, for fine control of your Relief
Automatically isolate each source object (like the bowl, noodle, cat from example above) with Face Sets
Built-in tools for adding hair & fur details

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