Geonodes Eye Rig for Blender

Fully procedural eye and eyelid rig with adjustable eyelashes powered by geometry nodes.
This makes rigging eyes a blast. The setup only takes minutes. No blendshapes, no correctives, no deform bones. And the nice thing: you can adjust the base mesh and the eyeshape at any time without breaking the rig.
This version takes full advantage of the new bone info node introduced in blender 5.1

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