Blocking Starter Pack

DEMO VIDEO 1  DEMO VIDEO 2

This pack includes several modular assets and props to facilitate the development of a project with unreal engine 4 create the blocking of your levels.

Props:
101 Architecture
55 Barriers
25 Doors windows and frames
8 Buildings
18 Pipes
18 Lights
13 Interact props
32 Industrial
14 Vehicles
20 Small objects
5 Weapons
5 Furniture
16 Road elements
3 Restroom
4 Landscapes mesh
31 Other and extra

The pack also contains several Blueprints for automatic doors, text display, decal, […]

Technical Details

Features:
Modular Assets
Blocking
Low poly

Texture Sizes:
2048×2048
128*128

Scaled to Epic skeleton: Yes
Collision: Yes, custom, LandMesh are per-poly
Vertex Count: Varied, average 184, max 4096
LODs: Yes, automatically generated with Lod groups
Number of Meshes: 368
Number of Materials: 10
Number of Materials Instances: 24
Number of Textures: 26
Supported Development Platforms: All
Documentation: No

Additional info:
For correctly snap modular mesh with angles like SM_WallRoundedCorner_400x400_45d or SM_PipeBigTurn_15d you need set rotation grid angle to 15 degrees.
The floor mesh are raised by 2 cm to avoid texture doubling when placing a wall underneath.
The character need a Capsule Radius at or under 45 for door frames
In orthogonal view the meshs seems broken due to the lod display, you can disable lod by uncheck “LOD Parenting” in Show > Advanced > LOD Parenting.
There are two versions of textures, with text and without text. Use MPC_BlockingTextureSwitch for switch.
Textures resolution enlarged to 2048px (Turn LOD Bias to 1 for 1024px).

Asset version: 4.25

Original_Link_www.unrealengine.com/marketplace/en-US/product/blocking-starter-pack

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