Buto: Volumetric Fog, Volumetric Lighting, Height Fog (URP) (2021) – Unity

Buto is a powerful volumetric lighting and fog solution. It provides you with a wide range of advanced features to take your game’s atmosphere to the next level.


Things you can easily make with Buto (but not limited to):

– A mystical misty forest

– Nuanced foggy mountain

– An eerie atmosphere to your spooky horror game

– Light up the dance floor in your rhythm-based dance games


Simply put, Buto is adaptable and looks effin’ great.


Buto is super easy to use, even if this is your first time developing a game. You’ll find no trouble with setting up and customizing the asset, and if you ever do, we’re ready to help you out!


⭕️ Other Unity developers already use Buto in their projects


– target=”_blank”>Havoc is a tactical team-based first-person shooter that introduces a fully destructible environment, adding a new level of strategy to the genre. Players can plant and defuse bombs, destroy walls to reach their targets, and engage in various other tactical experiences.

– target=”_blank”>Tim Climpy’s Warfair is a military FPS shooter with a focus on fun things for fun people!

– target=”_blank”>Operation Crustacean: Ride a large shrimp to explore a perilous island in this surreal hardcore 3D platformer. With permadeath, rare powerups, and challenging bosses, you will have to master the unique physics-based controls and embrace the dark humour to overcome the impossible.

– target=”_blank”>Hopper’s Cabin by VHS Knight: A recreation of Hopper’s Cabin from Stranger Things.


⭕️ Tons of powerful features


Physically based:

Our volumetric lighting and fog accurately renders atmospheric particles and light scattering using algorithms described in leading technical papers and strategies from major AAA studios.


Volumetric Lighting and Shadow:

Objects realistically occlude lighting by interacting with the fog, keeping your fog grounded in your scene.


Fast:

Optimized, high-performance rendering with intelligent depth-aware upscaling (~0.2ms on an Nvidia 1080 desktop equivalent).


Volumetric Noise:

Built-in customizable volumetric noise gives texture to the particle distribution. Choose from 5 configurable volumetric noise styles or import your own texture for the ultimate control.


Atmospheric Height Fog:

Particle density exponentially decreases over height, resulting in realistic fog attenuation over altitude. Control the fog height as well.


Long-Range Visual Consistency:

Toggleable analytic height fog can be rendered behind local volumetric fog to guarantee visual realism over long distances.


Stylized Fog Options:

Achieve your artistic vision with color ramps, simple color adjustments, and light and shadow intensity sliders.


Additional Lights:

Illuminate the fog with volumetric point lighting.


Fog Density Masks:

Add or erase volumetric fog using Fog Density Masks


Temporal Anti-Aliasing:

Improved quality for high-density fog with optional Temporal Anti-Aliasing.


Integrated with the Volume Component System:

Seamlessly tie Volumetric Fog into your workflow with Unity’s Volume Component system. Set Global Fog parameters and local Box and Sphere Volume parameters with seamless blending between Fog Volume settings.


⭕️ Versioning

You are looking at Buto 2021.

We also offer Buto 2022, a complete rebuild on the Buto rendering system.

We plan to support Buto 2021 until mid-2024.

  • Buto 2021 – this package
  • Buto 2022 – target=”_blank”> >⭕️ We update Buto often with improvements and bug fixes


    • Buto is now fully compatible with Unity 2022.3 LTS
    • Buto now supports orthographic projection.
    • Improved rendering quality
    • Various performance optimizations with up to ~25% faster rendering.
    • The editor now offers quality presets.
    • Buto now supports spotlights.
    • We’ve introduced a new directional lighting setting. With directional lighting, you can now tint the fog based on the position of your main directional light in the scene.
    • We’ve improved the editor GUI. The connection between the Color Influence and the Individual and Ramp color overrides is now more obvious.



    ⭕️ Buto is lightning-fast


    Buto is super fast.

    • Benchmarked to 0.1ms frame cost on medium quality settings.




    ⭕️ Buto is widely compatible


    Materials

    ✅ Opaque

    ✅ Alpha Clip

    ✅ Transparent


    View

    ✅ Perspective

    ✅ Orthographic


    Editor Versions

    ✅ 2021.3 LTS

    ✅ 2022.3 LTS


    Render Pipelines

    ✅ Universal

    ❌ Built In

    ❌ HDRP


    Render Paths

    ✅ Deferred

    ✅ Forward


    APIs

    ✅ DirectX

    ✅ OpenGL

    ✅ Vulkan

    ✅ Metal


    Platforms

    ✅ Console

    ✅ PC

    ❌ WebGL

    ❌ Mobile

    ❌ VR



    ⭕️ We provide active, fast support.

    Need help? I got you. Please reach out to us directly at target=”_blank”>[email protected] or on Twitter target=”_blank”>@occasoftware if you have any problems or questions. And, if you are not 100% happy with Buto, we’ll give you a refund.


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    Active, fast support.


    Game-making isn’t simple but we make it easier for you. Reach out to target=”_blank”>[email protected] or on Twitter target=”_blank”>@occasoftware if you have any problems or questions.

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    target=”_blank”> >Newsletter:

    target=”_blank”>Join the OccaSoftware Newsletter


    Blog:

    target=”_blank”>Read the latest OccaSoftware News


    Youtube:

    target=”_blank”>Tutorials and updates in videos 😉


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    Home Page: _https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/os-buto-volumetric-fog-and-volumetric-lighting-for-urp-213497

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