COZY: Plume – Volumetric Clouds Module – Unity
COZY: Plume – Volumetric Clouds Module – Unity
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Distant Lands presents:
COZY: Plume – Volumetric Clouds
Bring new depth to your skies with fully volumetric clouds for COZY: Weather 3! COZY: Plume uses a cell-based chunk system that effectively generates cloud particles
Extend your COZY system with onboard tools:
- Cell-based procedurally generated volumetric clouds
- Automatic chunk generation, culling, and pooling make for quick cloud generation at any altitude, speed, or location
- Bend your clouds to the horizon to give the illusion of a curved planet
- Use the profile system to design your own cloud types
- Automatically animate according to a custom wind speed and direction
- Combine normals of nearby chunks automatically to make large cohesive clouds
- Generate colliders for clouds
- Accurate cloud shadows
- Spread out noise calculations to increase performance
- Use with or without COZY’s default cloud types
Comes with 5 different cloud profiles:
- Default Volumetric Clouds – Balanced, well-rounded clouds that are great for any project!
- Tall Volumetric Clouds – Exaggerated clouds that make your sky look majestic
- Thin Volumetric Clouds – Simple thin clouds that add a subtle depth to your scene
- Tiny Volumetric Clouds – Small 3D clouds that can be used for smaller scenes
- Performant Volumetric Clouds – Example profile with settings optimized for light systems
Home Page: _https://assetstore.unity.com/packages/tools/particles-effects/cozy-plume-volumetric-clouds-module-243905