Curved World
Curved World
Curved World offers shader bending effects known as:
• Cylindrical roll-off
• Cylindrical tower
• Exaggerated horizon curve
• Horizon bending
• Spherical world
• Little planet
Curved World is not Image Effect. It’s simple, but very powerful per-mesh material shader effect.
Curved World curvature means – objects rendering as being bent only inside camera view, while their world space parameters: position, rotation, scale are not changed or modified. Because of this Curved World does not disturb any of game elements like: physics, animation, AI, path finding and other mesh transformations.
Curved World is highly optimized for mobiles and contains: Unlit, One Directional Light and Matcap shaders.
Curved World offers shaders for high-end devices with: Standard, Legacy, Unity Terrain and Nature, Water, DX11 Tessellation shaders.
Additional Sprite, Particle, Projector, 2D Skybox, Flare, Cartoon and Outline shaders.
Built in optional parameters system for controlling shader:
• Image Based Lighting
• Fog
• Rim
• Fresnel
• Mesh vertex color
• UV Scroll
• HDR Emission